AUTO-DAC ™
Vscript 2 SMD generator (Portal 2)

Finally getting an update. Excuse the mess while I get it sorted out.
L4D2 - Campaign Packager - (packmission.pl)
packmission.pl is a Perl script for assisting in packing up campaigns for distribution.

USE AT YOUR OWN RISK. I AM NOT RESPONSIBLE FOR ANY CONSEQUENCE OF USING THIS SOFTWARE.


Example usage:
C:\Program Files (x86)\Steam\steamapps\common\left 4 dead 2\bin>perl packmission.pl ..\left4dead2\missions\southie.txt

You may want to redirect output so you can read it, there is a LOT of info printed to the console, like so...

C:\Program Files (x86)\Steam\steamapps\common\left 4 dead 2\bin>perl packmission.pl ..\left4dead2\missions\southie.txt > pack.txt


Given a mission file, it will create a correspondingly named directory under addons, scan all bsps listed, and then copy all materials, textures, cubes models, bsps, nav files, commentaries, etc to the appropriate location in addons.

Note: you will need to copy particles and vscripts yourself before VPK-ing it.

There is a syntax for including things in your mission file.

//PACKMISSION(scripts\vscripts\lb*.nut)

This would copy all lb*.nut scripts. Fileglobs are not recursive, so you CANNOT say //PACKMISSION(scripts\vsc*), at least not yet ;)



Requirements - READ THIS
  • Perl, for windows, use either Strawberry Perl or ActiveState
  • This script MUST be installed in the "steamapps\common\left 4 dead 2\bin" directory. If you're game is not installed under C:\Program Files (x86)\Steam\steamapps\common\left 4 dead 2\, You must adjust $GAMEPATH accordingly
  • Your models and materials MUST be in the appropriate game folders.
  • Your mission.txt MUST be well formed. QUOTES REQUIRED around keywords and values
  • You'll still need to copy sounds, particles, scripts, and any custom skyboxes.


DOWNLOAD LINK - packmission.pl - right click, save as

There are sure to be bugs, oversight, if you have any questions, feedback, use this thread at the Steam forums